Bring your imagination to life!
Levels: Beginner, Intermediate
Workshop Fee: $3100
Class Size: 15
The 2018 Registration Date for this course is now past. Check out our other offerings on the Young Artist Program Home Page!
Explore the history of animation using your own imagination, bringing your stories and characters to life as you track your creativity throughout the myriad fields of animation. In this two-week course, students will begin where animation began, with the paper and pencil as they breathe life into their inanimate creations. They will then explore the same modern technologies that are used in making 2D animations for modern cartoons and films. Soon after, students will take their creations to the next dimension as they explore stop-motion animation. This pioneering field behind modern visual effects is a technique still used by modern filmmakers such as Aardman Studios, creators of the popular Chicken Run and Wallace & Grommet films. Finally, students will leap into the cutting edge as they create computer generated 3D animations using the same tools behind films such as Inception, Spider-Man and Serenity. Throughout the process technical and creative guidance is given as students realize the creation of their own short films. When they leave, they will have the skill and confidence to continue animating their own productions.
About the Young Artists Program: Young Artists’ days are comprised of both classroom and field/location work: lectures and critiques, demonstrations, shooting, editing, writing, computer workflow and/or darkroom work, depending on the workshop. All instructors are talented industry professionals as well as experienced educators, and each works with a teaching assistant, providing additional support for their class. The students are busy all day and into the mid-evening hours, attending presentations from visiting master faculty. All Young Artists reside at a nearby residence (a motel-style building, with four students to a room, gender specific, and private bath) located 3/4 of a mile from campus. The property is controlled by Maine Media Workshops and is used exclusively by students, selected staff, and their counselors. Students are shuttled to the main campus each morning for breakfast and to begin their day, and are driven back at the end of the each day, following their last class or other scheduled activity. All meals are taken together. Parents can indicate any special dietary needs upon registration. Counselors supervise the students 24 hours a day, and help make group decisions about weekend activities like swimming, bowling and hiking. Coin laundry facilities are available on campus. A lobster dinner is served (there are other choices) on the last Friday night of each workshop, and all Workshops students gather for an evening presentation of highlights from the week’s work. Parents are welcome to attend and meal tickets may be purchased in the Registration Office.
We recommend students have access to $150 for incidentals, snacks, movies, field trips etc.
Check-in is on Sunday, between 3 and 6 and departure is on Saturday morning.
Tuition Note: includes room and board
Students may request a transcript be sent to their high school for possible credit.
Past Student Work:
Instructor: Brandon Soards
Brandon Soards, a native of the Mid-Coast area grew up immersed in digital imaging on the campus of the Center for Creative Imaging. He left the area to complete a degree in Design/Technology from Emerson College. During this time in Boston, he studied a plethora of fields including Film & TV Production, Motion Graphics & Animation, Scenic Design, Audio Production and Lighting Design. He also worked on a variety of productions including art exhibits (ArtRages, 2007), dance shows (The Dance Asylum, 2008), film productions (Keys to Success), concerts (All Acapella Live, 2008), and traditional theatre. Of the latter category, his most notable productions were "The Rubik's Cube", winner of Boston's Annual EVVY Award for Best Scenic Design and "Much Ado About Nothing", winner for Best Lighting Design in the same year.