Scott Gershin is an award-winning sound designer for film, streaming television series, and gaming. His credits include films by Guillermo del Toro, Sam Mendes, Oliver Stone, Quentin Tarantino, David Twohy, J.J. Abrams, Wolfgang Petersen, Dan Gilroy, and many others. His films & TV shows include THE STRAIN, PACIFIC RIM, AMERICAN BEAUTY, STAR TREK, MRS AMERICA, SHREK, NIGHTCRAWLER, HELLBOY 2, CHRONICLES OF RIDDICK, TEAM AMERICA, KILL BILL VOLS. 1 & 2, BRAVEHEART, TRUE LIES, HEAT, THE PERFECT STORM, STEEL MAGNOLIAS, JFK, MADONNA: TRUTH OR DARE, and HOME ALONE. Major games include the GEARS OF WAR series, EPIC MICKEY, and the RESIDENT EVIL and FABLE series. Scott is currently working with Jorge Gutierrez on MAYA & THE THREE and with Guillermo del Toro on the upcoming stop motion movie PINOCCHIO, both for Netflix. He is Creative Director / Supervising Sound Designer and Mixer at The Sound Lab, a Keywords Studio.
Scott has garnered an impressive number of awards and nominations: 12 MPSE Golden Reel awards, numerous GANG and TEC awards, and BAFTA nominations. He has also lent his talents to numerous projects that have won both DICE awards and Oscars.
Having studied music since he was ten, Scott could easily be identified as that kid you grew up with who made sound effects and creature noises with his mouth. Little did he know it would lead him into a career doing just that. His talent for creating personalities with his voice has been tapped for such memorable movie characters such as Flubber, Disney’s Herbie, Reapers in Blade II, The dragon in Shrek, and Kirchek in Tarzan.
After attending Berklee College of Music, Scott made a name for himself as one of the pioneers of audio technology in film and games. Using what he learned as a synth programmer and recording engineer, he was one of the first to utilize computers to edit and design sound against picture. He has embraced technology to better help him tell stories through audio and take audiences on an immersive journey. Scott considers himself an audio photographer who captures the sounds of life and manipulates those sounds in new and exciting ways, enabling him to be currently doing some of his best work.
Previously, Scott worked at Soundelux for twenty seven years as a sound supervisor and sound designer, and he was also the founder and executive creative director of Soundelux Design Music Group.