Chuck Carter has worked in the artistic end of the science and entertainment industries for more than 30 years. In 1993, he helped create the popular computer game Myst. Chuck has worked on more than two dozen video games as an artist, art director, computer graphics supervisor, and group manager.
He has a decades-long relationship with National Geographic as an illustrator and helping launch National Geographic Online.
Carter worked as a digital matte painter for science ﬁction shows like Babylon 5, Crusade, and Mortal Kombat, as well as art and animation for motion rides like Disney’s Mission to Mars and Paramount’s Star Trek: the Experience.
His animation and illustration clients include NASA, Caltech, JPL, the Department of Defense, Wired magazine, Scientiﬁc American, and numerous book publishers including co-authoring a popular college textbook on geology – Exploring Geology for McGraw-Hill.
Carter teaches a workshop on VR for high school students at Maine Media Workshops in Rockport, Maine.
He is the founder of Eagre Games and Chuck Carter Media based in Bangor, Maine.